
The Atmospheric Fog Actor will add a basic sky to the level and the level will become illuminated instead of dark. In the Place Actors panel, select the Visual Effects tab and drag-and-drop an Atmospheric Fog into the level. If the Directional Light becomes unselected, you can re-select it by Left-clicking on it in the Level Viewport. On the Translation Tool, click and drag the Z-Axis (blue) on the gizmo up, away from the surface of the floor. In the Place Actors panel select the Lights tab, then drag-and-drop a Directional Light into the level on top of the floor. We will use this as the floor on which the player can walk around. In the Details panel (lower-right window of the editor), with the Box still selected, set Location and Rotation all to 0. When you release the Left Mouse Button, the Box is added to the level. Left-click and drag the Box into the Level Viewport. In the Place Actors panel on the left, click the Geometry category and select the Box.

COMPLETE DYNAMICS QUICKSTART ADD ANALYSIS HOW TO
After completing this step, you will know how to place Actors inside your own levels and can begin manipulating those Actors to create your environment.

We will cover the two most common ways of adding Actors to the level: through Select Mode and through the Content Browser. In this step, we will begin placing Actors (for example, lights or geometry) into our empty level. For the purposes of this guide we are going to start from scratch with a completely blank slate. The Default level includes some of the commonly used assets for constructing levels, the VR-Basic level includes some assets for constructing levels with the VR Editor, and Empty Level is a completely blank level with no assets. For this quick start, let's create a project from the Games category, then click Next. Under New Project Categories, select a development category. Let's create a new project.Īfter Installing Unreal Engine and launching the Unreal Editor, the Project Browser appears.

In the Project Browser, you can create new projects based off several different template types, or open any previously created projects or samples that you have downloaded. The focus of the Unreal Editor Quick Start Guide is to walk you through the basics of working with Unreal Engine 4.Īfter going through this tutorial, developers will know the following: At the end of this guide, you'll have a room similar to the one pictured above.
